3.2 Managing Digital Tools & Resources
Candidates effectively manage digital tools and resources within the context of student learning experiences. (PSC 3.2/ISTE 3b)
Artifact: WebQuest
Reflection:
For standard 3.2, Managing Digital Tools and Resources, I am providing a link to the Webquest website project that I created as apart of my ITEC 7445 course, Multimedia and Web design. This Webquest website was designed and built for a particular unit of study for my honors English 10 course. The unit was implemented with students in the fall of 2013. It was developed for tenth grade students and while it addresses the student content standards for English Language Arts and the student technology standards, it also represents a conglomeration of a variety of online tools and resources to facilitate student learning. The website was built using Weebly platform and is currently being used by this years tenth grade English teacher in my school.
Standard 3.2 notes that candidates effectively manage digital tools and resources within the context of student learning experiences. Through the creation of this artifact, I researched and practiced using many different online tools. As the Webquest was implemented in my classroom, I managed all of the included digital tools and resources to facilitate student learning and aid in their online experience. This Webquest focuses on students researching various aspects of the 1920’s and synthesizing their information into a simulation. The delivery of content was facilitated by the use of Weebly, Google Documents, Screencasts, YouTube, Podcasts, online surveys, and hyperlinks. Each digital tool and resource was managed and implemented to facilitate student learning and engagement.
The design and implementation of this online unit proved to be a wonderful learning experience. In addition to learning about online unit design, I learned that there is a lot of work and time that must go in to managing digital tools and resources in order to enhance student learning. Given, I had previously facilitated technology-based learning experiences, but this was my first experience facilitating and modeling online learning with regard to both content and technology managing so many online resources. To further enhance this learning experience in the future, I would have liked to collect more data at the beginning and end of the unit to truly determine student engagement and achievement.
Managing online resources and digital tools within the context of student learning is essential to helping students become more familiar with online options, but it is also key to bridging a digital divide between students and teachers. Such tools make a world of difference when reaching students and engaging them in context of the essential content. Furthermore, it is of the utmost importance that schools not only prepare students with the general knowledge that content standards outline, but also expose them to tools and resources available to them in their own learning. Website design and Webquests, such as this artifact, represent the balance of these two essential pieces.
Reflection:
For standard 3.2, Managing Digital Tools and Resources, I am providing a link to the Webquest website project that I created as apart of my ITEC 7445 course, Multimedia and Web design. This Webquest website was designed and built for a particular unit of study for my honors English 10 course. The unit was implemented with students in the fall of 2013. It was developed for tenth grade students and while it addresses the student content standards for English Language Arts and the student technology standards, it also represents a conglomeration of a variety of online tools and resources to facilitate student learning. The website was built using Weebly platform and is currently being used by this years tenth grade English teacher in my school.
Standard 3.2 notes that candidates effectively manage digital tools and resources within the context of student learning experiences. Through the creation of this artifact, I researched and practiced using many different online tools. As the Webquest was implemented in my classroom, I managed all of the included digital tools and resources to facilitate student learning and aid in their online experience. This Webquest focuses on students researching various aspects of the 1920’s and synthesizing their information into a simulation. The delivery of content was facilitated by the use of Weebly, Google Documents, Screencasts, YouTube, Podcasts, online surveys, and hyperlinks. Each digital tool and resource was managed and implemented to facilitate student learning and engagement.
The design and implementation of this online unit proved to be a wonderful learning experience. In addition to learning about online unit design, I learned that there is a lot of work and time that must go in to managing digital tools and resources in order to enhance student learning. Given, I had previously facilitated technology-based learning experiences, but this was my first experience facilitating and modeling online learning with regard to both content and technology managing so many online resources. To further enhance this learning experience in the future, I would have liked to collect more data at the beginning and end of the unit to truly determine student engagement and achievement.
Managing online resources and digital tools within the context of student learning is essential to helping students become more familiar with online options, but it is also key to bridging a digital divide between students and teachers. Such tools make a world of difference when reaching students and engaging them in context of the essential content. Furthermore, it is of the utmost importance that schools not only prepare students with the general knowledge that content standards outline, but also expose them to tools and resources available to them in their own learning. Website design and Webquests, such as this artifact, represent the balance of these two essential pieces.